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RUNE BENDER

VR game by Nurogames

Rune Bender is a roguelike VR wave shooter in which players battle waves of monsters inspired by Slavic mythology to defend the shrine of the god "Veles".

 

For this project, I worked as the Lead VFX Artist.

Responsibilities:

  • Established VFX design guidelines.

  • Created 2D and 3D concepts for visual effects and enemy effects.

  • Developed visual effects in Unity.

  • Implemented VFX into the game.

  • Collaborated closely with the Concept Artist, 3D Artists, Game Designers, and Programmers throughout development.

Game Trailer

Video with enemy effects

© 2026 by Joëlle Asuka Schmidt

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