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JOËLLE ASUKA SCHMIDT
Mission X: Zero G is a chemistry learning game set aboard a space station.
The player combines different atoms based on instructions provided by a robot.
For this project, I worked as a Sound Designer, 3D, Technical & VFX Artist.
Responsibilities:
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Created sound concepts and recorded audio
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Edited sound effects and voice-over recordings
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3D modeling and texturing
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Creating shaders for various objects and visual effects
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Creating VFX effects in Unity
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Implementing the atom structures and the way they interact and bond with each other
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Implementing visual effects into the project
Game Trailer
Designed and edited robot and other character voices using recordings by colleagues.
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