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Heimweh

Game Prototype by Nurogames

Heimweh is a first-person game in which the player gets lost in an eerie forest and encounters mythical creatures.

For this project, I worked as a 3D Artist and Sound Designer.

Responsibilities:

  • Created sound concepts and recorded audio

  • Edited sound effects and voice-over recordings

  • Implemented all audio assets into the game

  • Created 3D models and textures

  • Developed shaders for special effects used by the mythical creatures

Game Trailer

An early sound test from the initial development phase of the game.

Voice Editing

Atmo

Monster Sounds

SFX

© 2026 by Joëlle Asuka Schmidt

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